THE FIRST
Gamedev Beatdown is a Narrative driven 2D Turn Based game with rougelite elements. If you’ve ever wondered what gamedev was actually like, if you remove all the myth, the glamour, the rose-tinted glasses, you’re left with a bunch of professionals who just want to get their job done. It’s never so simple, though.

Start a studio and deal with problems inspired by real-world experiences. You’ll quickly find that making games is, contrary to popular belief, not all fun and games.
• Build your own Studio from scratch.
• Hire, equip, and manage your teams.
• Fight over real, real-adjacent, & a few entirely fabricated day-to-day problems Game Devs face.
• Fight with your colleagues to make sure your decisions shape the game over theirs all the while making sure your stress levels remain under control.






